Glitches and Oversights
June 1, 2017
6:13
FORBIDDEN KNOWLEDGE AHEAD! USE AT YOUR OWN RISK!
Quick + Sap: Sap keeps ticking even while you are under the effects of Quick. Nothing is immune to sap. All enemies can be killed this way as long as a time mage is available.
SNES: The Magic stat can underflow. Berserkers with a Thornlet and/or Titan's Gloves equipped will have their Magic stat underflow, causing it to wrap around to absurdly high values. This is particularly effective with a Gaia hammer, or any other magical weapon.
Casting vampire on the caster will heal them to full for cheap.
SNES: Chemists can inflict berserk on any enemy with the Kiss of Blessing mix. This includes Exdeath's tree form, enabling the Neo Exdeath Fight to be skipped entirely!
Casting Teleport immediately after Exdeath sends the party to the Ancient Library in act 3 will return them to Ghido's cave. At this point, the party can travel to the Phantom Village for a black chocobo, Castle Bal for a wind drake, and Fork Tower to retrieve Lenna. However, you cannot enter the Rift without an airship, so the Pyramid must still be completed.
The bard's !Hide, when combined with at least one reflected and zombified teammate, can enable a party to take no damage and still deal it. As long as the zombified teammates have reflect and a weapon that casts a reflectable spell, the spells will bounce off reflect and hit the enemy while the party remains safe from harm.
Changing equipment in the item menu will reset equipment-based statuses, such as the Mirage Vest's Blink. This will also reset elemental boosts and resists (i.e. from Chemists)
Releasing Odin from the Magic Lamp will always use Zantetsuken, even when heavy enemies are present. This is useful for one section of Neo Exdeath.
GBA: !Calm works on everything EXCEPT magic beasts.
GBA: Quicksave resets the RNG, enabling one to collect as much gil as they want from the Gil Turtle's cave. 
Casting Phoenix without the MP to do so will only cancel the damage portion of the spell. The revival effect will still occur. This can happen via dualcasting or by MP drain.