Transferring Stat Modifiers
April 4, 2017
15:20
As you read this guide, you'll see a handful of skills list "Transfers [Strength/Magic/Agility]" on its description.  Every class has a set of modifiers, as you're probably aware, that determine the character stats while equipped in that class.  When you equip a skill that transfers a stat, the stat modifier of that class will be passed onto the one equipping it, so long as the new stat would be higher.
For instance, Knight has a Strength modifier of +24.  If you gave its Equip Sword to a Black Mage, the Black Mage's horrendous Strength modifier would be completely replaced - and a Black Mage would now deal the same damage with normal attacks as a Knight would!  However, this wouldn't matter to a Monk, as the Monk retains their higher modifier of +26 instead.
Transferring modifiers enables some unique strategies, if you can hybrid the right kinds of situations.  For instance, the Ninja's elemental scrolls are normally weak due to the class' low Magic stat.  Give them a sub ability like !Black that transfers a Black Mage's Magic stat, however, and the damage of these scrolls will shoot through the roof!