00 - Lava Ride Log, 1-UP Bubble 01 - Blocked Door, single spike mace 02 - Nothing!, double spike mace 03 - Treasure Box With Key or stars, ghost shyguys moving spike mace 04 - Outline block that gives coin, Fishbone 05 - Ice melon, Shyguy with Bomb, passes to left 06 - nothing, Shyguy with Bomb, passes to right 07 - Watermelon, Stray Watermelon Seed 08 - Crash, Milde 09 - Fire Melon, Gold Tap-tap 0A - Cannon Ball Launcher, Silver Tap-tap 0B - Cannon Ball, Jumping Tap-tap 0C - Rapheal the Raven, A dropping spike mace that a ghost shyguy reels up and drops 0D - Goal ring, Ghost Shyguys in castles that move the spike maces 0E - GOAL!, Crate 0F - Bonus Challenge Appears, screws the flowers, blindfolded-boo 10 - Sewer Ghost that spits shyguys, flower 11 - You got item card, guys from 5-4 that you step on and they get all goey... 12 - Boss door, takes you to level 1 if no pointer, nothing 13 - Beat mini-boss sequence happens, level ends, Snifit 14 - Scrolling stops, key appears, beat big boss sequence happens, level gets buggy, emulater crashes, Stray Snifit Bullet 15 - Submarine Yoshi Torpeado, Coin that Disappears if not taken 16 - Bigger Boo, Platform that tilts from 3-7 17 - Frog, Donut Block 18 - Fire (used by enemies and by the mini-game bandit that just ate a fireball), Giant Donut Block 19 - Bubble, Ghost eat sheet to get shyguy or get hurt to get bandit 1A - Ski lift, Catcher Bandit 1B - Poundable lava post, Lakitu (If Lakitu's X is odd then 2 will appear) 1C - snowman (if snowman's X is odd, it'll be a penguin in disguise, otherwise, it will release 6 stars when killed), Stray Lakitu's Cloud 1D - Snowman on a Ski Lift, Lakitu's Spike ball 1E - walking shyguy (color changes depending on X, becomes a generator if placed in a pipe), rotating arrow elevator 1F - (W) Bowser's Castle's Path spinning doors, Blue Arrow elevator (disappears) 20 - (W) Bandit, Vertical Arrow lift 21 - (W) Empty Pail, Bouncy yellow stuff from 5-4 22 - (w) Red Coin egg, Pail with Bandit 23 - (W) Red Egg, Pail with coins (5) 24 - (W) Yellow egg, Seed Shyguy 25 - (W) Green egg, Kamek attack if X is even, if not, then kamek yelling for defeating bowser 26 - Giant Egg, Spike chains used in some Forts/Castles 27 - (W) Key, Weird 28 - Stray Huffin Puffin (running away), something invisible that makes weird noises and can hurt you 29 - (W) Giant egg, Fuzzy 2A - (W) Giant egg, Bandit That uses a shyguy as Bait 2B - (W) Ditto, Fat Shyguy 2C - (W) Frog that tries to bite yoshi to death, Red Coin/1-Up/Flashing shyguy 2D - Salvo the Slime, weird 2E - (W) Wierd, No enemy 2F - (W) Weird, Fireball (moves <->) some stuff 30 - Mouser, fireball (vertical) 31 - Potted Thwomp, Locked Door 32 - Weird thing that moves up and down, Lemon Drop 33 - Mouser, lanturn ghost (X controls color, becomes a generator if placed in a pipe) 34 - Potted Ghost, Nothing 35 - Boss dies, background screws, music turns off, Raven that moves in one direction 36 - Falling Wall, Raven that alternates direction randomly 37 - Thing that rides yoshi and changes his color. Makes controls backwards (used in the immpossible maze), Falling rock seen in 2-1 38 - Fire (used by potted ghost), Smaller rock (also seen in 2-1) 39 - Nice for a disco place!, Really big falling rock seen in 2-1 3A - 3 little Ravens, Horizontal falling rock (seen in 2-1) 3B - Little Raven, Froggy's Acid 3C - Tap-Tap, the Red nose (boss), one-way pinball like thing (vertical) 3D - Nothing, Swooper that moves in a circle then goes straight 3E - Weak Bridge, pound to break, swooper that moves up in down 3F - Use with sprite D6 (Y = 1) to make a Salvo the Slime holding a key, Cheep-cheep that jumps straight up 40 - Baby Luigi!, Cheep-Cheep that swims around then jumps straight up 41 - The Stork!, Cheep-Cheep that swims around then jumps in an arc 42 - Nothing, absolutely nothing!!!, Cheep-Cheep that skips across the top of the water 43 - Big Red Shyguy from Froggy's Throat, water shooting fish 44 - Big Green Shyguy from Froggy's Throat, horizontal one way, right/left (If x is odd, then it's facing right) 45 - Froggy's Throat, blue unshaven 46 - The first boss but screws the level and kamek doesn't come, prince froggy appears but kamek doesn't come, and various other stupid bosses, pink unshaven 47 - Shyguys that follow you and causes you to use less eggs, left pipe 48 - Summons Kamek if a boss sprite is present (doesn't include Bigger Boo, Sluggy the Unshaven, Bowser, Salvo the Slime, or Hookbill), bouncey spring that goes up with you if you jump high 49 - Makes Bite sound then disappears, Arrow that shoots eggs up when hit 4A - Nothing!!, Weird 4B - Nothing!!, Weird 4C - Upside down aiming pirhana, Weird 4D - Weird, Weird 4E - Locked Door, Weird 4F - Mid point, Weird 50 - Rotating platform in Milde's Castle (moving), Weird 51 - Same as 50 but not moving until Yoshi steps on it, Weird 52 - Stray Riding Balloon, flying wiggler 53 - Kamek comes and says "OH MY!!" Suddenly, naval appears and dies and you get 3 keys and a crashing emulator without sound (I guess I saw this coming), Goonie with Shyguy 54 - Upside Down Pirhana, Chomp Chase 55 - Spinning platform that moves to yoshi's weight (small, red), Fat Winged Goonie 56 - Spinning platform that moves to yoshi's weight (big, green), Porco (the little cactus ball that wears pants, drops from ceiling, Comes in either a group of 1 or 3) 57 - Blargg like enemey used in the first head boss castle that has a platform on his head, Wall Lakitu 58 - Stray toadie that creaps up on you then steals Mario, Fat Wingless Goonie 59 - Powerful Infant Star (only appears when Mario is in powerful infant state), Bandit with a spiked hat 5A - Nothing, Hatless bandit with spiked hat 5B - Red Coin Bandit, Group of Dancing Spearguys 5C - Makes the area protroled with toadies that take mario when you get hurt, Green Switch Block (used in 1-8) 5D - Crash, Red Switch Block (used in 1-8) 5E - Same as 51 but smaller, shyguy with 1-up, spinning platform with shyguys 5F - Same as 51 but moves quickly and on interval, Green Flip platform (from 1-8) spikes are upward 60 - Torpeado, Same as 5F but red 61 - Baby Mario teleports and starts crying, win a free red coin!! or key or various other junk 62 - Goomba, 2 Green spiked platforms with a flip switch in the middle 63 - Muddy Buddy!, stray cactus 64 - Platform (spinning), nipper 65 - red coin!, Nipper Seed (the ones that float) 66 - Pirhana Plant!!, thunder lakitu (if Lakitu's X is odd then 2 will appear) 67 - Nothing!, green shell 68 - Flashing Egg block!, red shell 69 - ditto but red, green beach koopa 6a - ditto but yellow, red beach koopa 6b - free egg block, green koopa 6c - bouncey spring!, red koopa 6d - Biting Pirhana Fish moves left, green bouncing para-koopa 6e - Biting Pirhana Fish moves right, red horizontal flying para-koopa 6f - Spring, red vertical flying para-koopa 70 - clawdaddy, Water Lakitu 71 - (big) boo! or mother boo or little boo, Naval the Pirhana Plant 72 - chalk shyguy, Weird Fliping thing that can't be hurt and hurts yoshi. Yoshi can't eat it. 73 - balloon pump and balloon, Balloon with Shyguy 74 - Spike throwing Guy with Shell (from mario bros 3, I forgot his name), Balloon with Cactus 75 - Spike that sprite 74 (Y = even) throws, Balloon with Torpedo 76 - Sparky, Balloon with Bandit 77 - Ditto but moves to Yoshi, Balloon with spring 78 - killer biting missile bills! (follows yoshi), balloon with 1-up 79 - non-biting missile bills! (bounces), Ditto but with key 7a - normal non-biting bullet bills, Balloon guy with coin 7b - Disappearing Missile Bill, Balloon guy with Watermelon 7c - stationary yellow missile bill, Balloon guy with Fire melon 7d - stationary bullet bill, Ballon guy with ice melon 7e - nothing..., 3 Ballong Guys and a crate 7f - topsy-tursy log, stray balloon guy 80 - podovoo, spinning log (intervals) 81 - bouncing podovoo, crazie or amazie daisy (depends on X position) 82 - chained chomp!, dragonfly 83 - nothing?, Butterfly 84 - magical teleporter: If no pointer it warps to level 1, penguin 85 - hedge hog that grows if near by, Green Platform (slow, already moving) 86 - crash, Green Platform (slow, already moving) 87 - auto matic 1 - up, Yellow Platform (medium, already moving) 88 - powerful infant star, Yellow Platform (medium, already moving) 89 - red platform (horizontal), slow platform (still) 8a - pink platform (vertical), slow paltform (still) 8b - one up balloon, medium platform (still) 8c - A yoshi floating in mid air..., medium (still) 8d - shyguy with 5 star guys or with 1-up or other things, fast platform (still) 8e - Baby Bowser, Fast Line Platform (still) 8f - monkey chain, spinning swirly platform 90 - Shy guy spitting enemey that hangs, Falling Salactite 91 - scattering toadies, Small Bird 92 - melon ball, flower shyguy 93 - door (if no pointer, leads to level 1), flipping shyguy spitting guy 94 - pink egg block that gets big if hit under neath, Mini Blargg 95 - checkered block (horizontal), Nothing 96 - checkered block (vertical), Snow capped platform that tips (seen in 5-8) 97 - big pow, Arrow (Left/Down/Right/Up Arrow, depends on X and Y. If [Y - 1] MOD 4 doesn't equal zero, the arrow will be Right or Up) 98 - Turn back to Yoshi Block, Arrow (Down Right/Down Left/Up Left/Up Right, Same thing from 97 applies) 99 - explosion, Dizzy Daisy 9A - green rotating platform on an egg block, ghost guy (if placed in a pipe, becomes a generator) 9B - Shyguy and chain, Penguin that bounces off the a wall and walks around 9C - Weird stationary thing, Flying Penguin 9D - ! switch, Skeleton Goonie 9E - stone chomp, wingless skeleton goonie 9F - Cactus Pirhana, Skeleton Goonie with a Bomb A0 - Star Flower, Double Fire Chain (X axis is the center) A1 - Weird thing you can eat, single fire chain A2 - Fire Lakitu's Fire Attack, Stray Star A3 - Bandit, Masked Mouser A4 - Bandit (hiddin in the background until baby mario is off yoshi), Stationary thing that Yoshi can't pass A5 - Blargg/Water Blargg (depends on X), monkey A6 - Chomp Crush (This is sweet!), monkey with melon A7 - Chomp Crush (infinite), monkey that drops cactus/bombs (depends on Y axis) A8 - Chomp sound effects, monkey that climbs A9 - Weird stationary thing that can't hurt Yoshi, monkey that climbs and spits seeds AA - Shyguy walking around in background (harmless), Lava spitting fish AB - The result of using the all egg item, Boo Balloon AC - Nothing, Little frog AD - Talking Message Box, Kamek's Wand attack AE - Hookbill (this is just sweet), Stray Kamek's Wand Attack (goes towards Yoshi) AF - Winged Cloud (with yoshi car inside, if X is odd, then it is just a bubble with the morph, rather than the cloud), coin B0 - Same but Yoshi Drill instead, Stray Balloon (the balloon and pump balloon) B1 - Yoshi copter this time, Crushing Noise (nothing else) B2 - Yoshi train, Gather Coin Mini Game Coin B3 - Egg Appearing Cloud (hit with egg to appear), Mini-Game Bandit (Gather Coins) B4 - Yoshi Marine, Moving Platform (Balloon Pop Mini-Game) B5 - Invisible Cloud with 1-Up/! Switch/5 Stars, Mini-Game Bandit (balloon pop) B6 - Coin Ring, Mini-Game Coin Cannon from Gather Coins, Also generates the Balloon Pop Balloons B7 - Cloud with a 1-Up bubble in it, Mini-Game Bandit (watermelon) B8 - Cloud with a Flower inside it, Pot from Minigames that give off infinite melons B9 - Cloud with a Weird reaction....(kills nearby enemies), Mini-Game Bandit (Balloon toss) BA - Cloud Falls and makes a staircase (diagonally up left), Changes Object set to cave (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BB - Ditto (straight left), Changes Object set to Plains (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BC - Bandit in a Cloud, Changes Object set to underwater jungle? (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BD - Same as BB, Changes Object set to hookbill's room? (possibly an unused set) (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BE - AN....ANOTHER.....1-UP...., Changes Object Set to Snow (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BF - Key in a cloud, Changes object set to jungle (such as the one in 3-2) (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C0 - cloud with Star Guys (3) scatter, Changes object set to castle (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C1 - cloud: Star Guys (5) scatter, Changes object set to Flower Garden (not the one from 1-1 but the one from 2-1) (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C2 - Door in a cloud, Changes object set to cave (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C3 - cloud: Triggers area to your right to turn into a small mountain then shrink, Changes Object set to plains (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C4 - cloud: Green Melon, Changes object set to underwater jungle? (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C5 - Cloud: Red Melon, changes object set to hookbill's room? (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C6 - cloud: Blue Melon, changes object set to snow (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C7 - Cloud: 3 Petal Flower, changes object set to jungle (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C8 - Cloud: 5 Petal Flower, changes object set to castle (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C9 - The Crashing Cloud, Changes object set to flower garden (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
CA - Baby Bowser's Door!, Extremely Slow Right Auto Scroll CB - Cloud: Coin, Auto Scroll slow down with right movement CC - ! switch in a cloud, Wave Auto Scroll Movement CD - Balloon guy from Bowser's Battle, Auto Scroll Right with a graudual down movement CE - Fireball from Bowser's Battle (does not work in a normal level), Auto-Scroll Down with a graudual Right movement CF - Baby Bowser Rock Slide!, Auto-Scroll Up Right D0 - Pipe (right) that goes to level 1 if no pointer, Auto-Scroll Down Right then straight then up and down D1 - Ditto but left, Auto Scrolling Down Right D2 - Big Milde (boss, use with sprite 48), up auto-scrolling D3 - Milde (splits to 4 medium ones), Horizontal with slow vertical scrolling D4 - Milde (splits to 4 normal ones), autoscrolling (right) D5 - Inserts the hills from hookbill's battle, nothing D6 - Blarrg Platform that takes you across, Yoshi appears on the left of the screen (use with sprite 3F, Y = 0, to make a Salvo the Slime holding a key) D7 - Kamek comes, makes a speech, and sluggy the unshaven comes and the music slows down, sluggy tries to push you into a block to kill you, gusty generator D8 - Chomp warning Sign, End Generator: Gusty D9 - Fishing Lakitu, End Generator: Lakitu DA - Pot, End Generator: Fuzzy DB - Thing that can be pounded and gets thinner (seen in 6-8), Nothing DC - Snowball that can be pushed, Swooper Generator coming from the right DD - Nothing, Nothing DE - Ditto, Swooper Generator coming from the left DF - Weird running thing that yoshi can make into an egg and doesn't hurt yoshi, nothing E0 - Ditto but flys, hurts yoshi, and can't be made into an egg, nothing E1 - Puffer Fish, nothing E2 - Ghost that oozes around then jumps up/falls down depending on X location (you'll reconize this from luigi's mansion), Skeleton Goonie E3 - Same as E2 but carries a fireball, Nothing E4 - Cactus Boucing Pokey, end generator: Fire Lakitu E5 - Cactus Boucing Pokey Cactus, Flying Wiggler Generator E6 - Gusty!, Nothing E7 - Bouncey Guys from the first castle (If x = odd then there is 1, if x = even, then there are two), Nipper generator E8 - Gooney (if Y MOD 4 <> 0 and X is odd, it's a goonie generator from right, even is left), Nothing E9 - 5 wingless Goonies, Balloon Guy with Cactus Generator EA - Mini-gusty (vertical), nothing EB - mini-gusty (horizontal), Balloon Guy with Bomb Generator EC - Pyroguy (jumps), End generator: Balloon Guy with Bomb ED - Pyroguy (runs), Riding Balloon Genertor EE - Flower with petals that fly at yoshi, nothing EF - Nothing, Nothing F0 - Weird stationary thing, Lemon Drop Generator F1 - Bubble Generator thing, End generator: lemon drop F2 - Stilt Guy (color depends on X), Nothing F3 - Flipping Shy Guy (color depends on X, becomes a generator if placed in pipe), End Generator: Goony F4 - Egg/Catus flower (depends on X), fuzzy generator F5 - Bat Guy, Lone Wingless Skeleton Goonie F6 - Huffin' Puffin' (parent and children), crash F7 - Guy that spits bubbles if stepped on, crash F8 - Pirhana shooter guy that is invincible and aims at yoshi, Game Freezes (music continues) F9 - Cactus that Monkeys throw and Pirhana shooters shoot, Game freezes but music still plays FA - Flower, crash FB - Long Spearguy, crash FC - Short Spearguy, crash FD - Karate Guy, crash FE - Karate Guys' Attack, crash FF - Poochey!, crash