00 - Lava Ride Log, 1-UP Bubble
01 - Blocked Door, single spike mace
02 - Nothing!, double spike mace
03 - Treasure Box With Key or stars, ghost shyguys moving spike mace
04 - Outline block that gives coin, Fishbone
05 - Ice melon, Shyguy with Bomb, passes to left
06 - nothing, Shyguy with Bomb, passes to right
07 - Watermelon, Stray Watermelon Seed
08 - Crash, Milde
09 - Fire Melon, Gold Tap-tap
0A - Cannon Ball Launcher, Silver Tap-tap
0B - Cannon Ball, Jumping Tap-tap
0C - Rapheal the Raven, A dropping spike mace that a ghost shyguy reels up and drops
0D - Goal ring, Ghost Shyguys in castles that move the spike maces
0E - GOAL!, Crate
0F - Bonus Challenge Appears, screws the flowers, blindfolded-boo
10 - Sewer Ghost that spits shyguys, flower
11 - You got item card, guys from 5-4 that you step on and they get all goey...
12 - Boss door, takes you to level 1 if no pointer, nothing
13 - Beat mini-boss sequence happens, level ends, Snifit
14 - Scrolling stops, key appears, beat big boss sequence happens, level gets buggy, emulater crashes, Stray Snifit Bullet
15 - Submarine Yoshi Torpeado, Coin that Disappears if not taken
16 - Bigger Boo, Platform that tilts from 3-7
17 - Frog, Donut Block
18 - Fire (used by enemies and by the mini-game bandit that just ate a fireball), Giant Donut Block
19 - Bubble, Ghost eat sheet to get shyguy or get hurt to get bandit
1A - Ski lift, Catcher Bandit
1B - Poundable lava post, Lakitu (If Lakitu's X is odd then 2 will appear)
1C - snowman (if snowman's X is odd, it'll be a penguin in disguise, otherwise, it will release 6 stars when killed), Stray Lakitu's Cloud
1D - Snowman on a Ski Lift, Lakitu's Spike ball
1E - walking shyguy (color changes depending on X, becomes a generator if placed in a pipe), rotating arrow elevator
1F - (W) Bowser's Castle's Path spinning doors, Blue Arrow elevator (disappears)
20 - (W) Bandit, Vertical Arrow lift
21 - (W) Empty Pail, Bouncy yellow stuff from 5-4
22 - (w) Red Coin egg, Pail with Bandit
23 - (W) Red Egg, Pail with coins (5)
24 - (W) Yellow egg, Seed Shyguy
25 - (W) Green egg, Kamek attack if X is even, if not, then kamek yelling for defeating bowser
26 - Giant Egg, Spike chains used in some Forts/Castles
27 - (W) Key, Weird
28 - Stray Huffin Puffin (running away), something invisible that makes weird noises and can hurt you
29 - (W) Giant egg, Fuzzy
2A - (W) Giant egg, Bandit That uses a shyguy as Bait
2B - (W) Ditto, Fat Shyguy
2C - (W) Frog that tries to bite yoshi to death, Red Coin/1-Up/Flashing shyguy
2D - Salvo the Slime, weird
2E - (W) Wierd, No enemy
2F - (W) Weird, Fireball (moves <->)
some stuff
30 - Mouser, fireball (vertical)
31 - Potted Thwomp, Locked Door
32 - Weird thing that moves up and down, Lemon Drop
33 - Mouser, lanturn ghost (X controls color, becomes a generator if placed in a pipe)
34 - Potted Ghost, Nothing
35 - Boss dies, background screws, music turns off, Raven that moves in one direction
36 - Falling Wall, Raven that alternates direction randomly
37 - Thing that rides yoshi and changes his color. Makes controls backwards (used in the immpossible maze), Falling rock seen in 2-1
38 - Fire (used by potted ghost), Smaller rock (also seen in 2-1)
39 - Nice for a disco place!, Really big falling rock seen in 2-1
3A - 3 little Ravens, Horizontal falling rock (seen in 2-1)
3B - Little Raven, Froggy's Acid
3C - Tap-Tap, the Red nose (boss), one-way pinball like thing (vertical)
3D - Nothing, Swooper that moves in a circle then goes straight
3E - Weak Bridge, pound to break, swooper that moves up in down
3F - Use with sprite D6 (Y = 1) to make a Salvo the Slime holding a key, Cheep-cheep that jumps straight up
40 - Baby Luigi!, Cheep-Cheep that swims around then jumps straight up
41 - The Stork!, Cheep-Cheep that swims around then jumps in an arc
42 - Nothing, absolutely nothing!!!, Cheep-Cheep that skips across the top of the water
43 - Big Red Shyguy from Froggy's Throat, water shooting fish
44 - Big Green Shyguy from Froggy's Throat, horizontal one way, right/left (If x is odd, then it's facing right)
45 - Froggy's Throat, blue unshaven
46 - The first boss but screws the level and kamek doesn't come, prince froggy appears but kamek doesn't come, and various other stupid bosses, pink unshaven
47 - Shyguys that follow you and causes you to use less eggs, left pipe
48 - Summons Kamek if a boss sprite is present (doesn't include Bigger Boo, Sluggy the Unshaven, Bowser, Salvo the Slime, or Hookbill), bouncey spring that goes up with you if you jump high
49 - Makes Bite sound then disappears, Arrow that shoots eggs up when hit
4A - Nothing!!, Weird
4B - Nothing!!, Weird
4C - Upside down aiming pirhana, Weird
4D - Weird, Weird
4E - Locked Door, Weird
4F - Mid point, Weird
50 - Rotating platform in Milde's Castle (moving), Weird
51 - Same as 50 but not moving until Yoshi steps on it, Weird
52 - Stray Riding Balloon, flying wiggler
53 - Kamek comes and says "OH MY!!" Suddenly, naval appears and dies and you get 3 keys and a crashing emulator without sound (I guess I saw this coming), Goonie with Shyguy
54 - Upside Down Pirhana, Chomp Chase
55 - Spinning platform that moves to yoshi's weight (small, red), Fat Winged Goonie
56 - Spinning platform that moves to yoshi's weight (big, green), Porco (the little cactus ball that wears pants, drops from ceiling, Comes in either a group of 1 or 3)
57 - Blargg like enemey used in the first head boss castle that has a platform on his head, Wall Lakitu
58 - Stray toadie that creaps up on you then steals Mario, Fat Wingless Goonie
59 - Powerful Infant Star (only appears when Mario is in powerful infant state), Bandit with a spiked hat
5A - Nothing, Hatless bandit with spiked hat
5B - Red Coin Bandit, Group of Dancing Spearguys
5C - Makes the area protroled with toadies that take mario when you get hurt, Green Switch Block (used in 1-8)
5D - Crash, Red Switch Block (used in 1-8)
5E - Same as 51 but smaller, shyguy with 1-up, spinning platform with shyguys
5F - Same as 51 but moves quickly and on interval, Green Flip platform (from 1-8) spikes are upward
60 - Torpeado, Same as 5F but red
61 - Baby Mario teleports and starts crying, win a free red coin!! or key or various other junk
62 - Goomba, 2 Green spiked platforms with a flip switch in the middle
63 - Muddy Buddy!, stray cactus
64 - Platform (spinning), nipper
65 - red coin!, Nipper Seed (the ones that float)
66 - Pirhana Plant!!, thunder lakitu (if Lakitu's X is odd then 2 will appear)
67 - Nothing!, green shell
68 - Flashing Egg block!, red shell
69 - ditto but red, green beach koopa
6a - ditto but yellow, red beach koopa
6b - free egg block, green koopa
6c - bouncey spring!, red koopa
6d - Biting Pirhana Fish moves left, green bouncing para-koopa
6e - Biting Pirhana Fish moves right, red horizontal flying para-koopa
6f - Spring, red vertical flying para-koopa
70 - clawdaddy, Water Lakitu
71 - (big) boo! or mother boo or little boo, Naval the Pirhana Plant
72 - chalk shyguy, Weird Fliping thing that can't be hurt and hurts yoshi. Yoshi can't eat it.
73 - balloon pump and balloon, Balloon with Shyguy
74 - Spike throwing Guy with Shell (from mario bros 3, I forgot his name), Balloon with Cactus
75 - Spike that sprite 74 (Y = even) throws, Balloon with Torpedo
76 - Sparky, Balloon with Bandit
77 - Ditto but moves to Yoshi, Balloon with spring
78 - killer biting missile bills! (follows yoshi), balloon with 1-up
79 - non-biting missile bills! (bounces), Ditto but with key
7a - normal non-biting bullet bills, Balloon guy with coin
7b - Disappearing Missile Bill, Balloon guy with Watermelon
7c - stationary yellow missile bill, Balloon guy with Fire melon
7d - stationary bullet bill, Ballon guy with ice melon
7e - nothing..., 3 Ballong Guys and a crate
7f - topsy-tursy log, stray balloon guy
80 - podovoo, spinning log (intervals)
81 - bouncing podovoo, crazie or amazie daisy (depends on X position)
82 - chained chomp!, dragonfly
83 - nothing?, Butterfly
84 - magical teleporter: If no pointer it warps to level 1, penguin
85 - hedge hog that grows if near by, Green Platform (slow, already moving)
86 - crash, Green Platform (slow, already moving)
87 - auto matic 1 - up, Yellow Platform (medium, already moving)
88 - powerful infant star, Yellow Platform (medium, already moving)
89 - red platform (horizontal), slow platform (still)
8a - pink platform (vertical), slow paltform (still)
8b - one up balloon, medium platform (still)
8c - A yoshi floating in mid air..., medium (still)
8d - shyguy with 5 star guys or with 1-up or other things, fast platform (still)
8e - Baby Bowser, Fast Line Platform (still)
8f - monkey chain, spinning swirly platform
90 - Shy guy spitting enemey that hangs, Falling Salactite
91 - scattering toadies, Small Bird
92 - melon ball, flower shyguy
93 - door (if no pointer, leads to level 1), flipping shyguy spitting guy
94 - pink egg block that gets big if hit under neath, Mini Blargg
95 - checkered block (horizontal), Nothing
96 - checkered block (vertical), Snow capped platform that tips (seen in 5-8)
97 - big pow, Arrow (Left/Down/Right/Up Arrow, depends on X and Y. If [Y - 1] MOD 4 doesn't equal zero, the arrow will be Right or Up)
98 - Turn back to Yoshi Block, Arrow (Down Right/Down Left/Up Left/Up Right, Same thing from 97 applies)
99 - explosion, Dizzy Daisy
9A - green rotating platform on an egg block, ghost guy (if placed in a pipe, becomes a generator)
9B - Shyguy and chain, Penguin that bounces off the a wall and walks around
9C - Weird stationary thing, Flying Penguin
9D - ! switch, Skeleton Goonie
9E - stone chomp, wingless skeleton goonie
9F - Cactus Pirhana, Skeleton Goonie with a Bomb
A0 - Star Flower, Double Fire Chain (X axis is the center)
A1 - Weird thing you can eat, single fire chain
A2 - Fire Lakitu's Fire Attack, Stray Star
A3 - Bandit, Masked Mouser
A4 - Bandit (hiddin in the background until baby mario is off yoshi), Stationary thing that Yoshi can't pass
A5 - Blargg/Water Blargg (depends on X), monkey
A6 - Chomp Crush (This is sweet!), monkey with melon
A7 - Chomp Crush (infinite), monkey that drops cactus/bombs (depends on Y axis)
A8 - Chomp sound effects, monkey that climbs
A9 - Weird stationary thing that can't hurt Yoshi, monkey that climbs and spits seeds
AA - Shyguy walking around in background (harmless), Lava spitting fish
AB - The result of using the all egg item, Boo Balloon
AC - Nothing, Little frog
AD - Talking Message Box, Kamek's Wand attack
AE - Hookbill (this is just sweet), Stray Kamek's Wand Attack (goes towards Yoshi)
AF - Winged Cloud (with yoshi car inside, if X is odd, then it is just a bubble with the morph, rather than the cloud), coin
B0 - Same but Yoshi Drill instead, Stray Balloon (the balloon and pump balloon)
B1 - Yoshi copter this time, Crushing Noise (nothing else)
B2 - Yoshi train, Gather Coin Mini Game Coin
B3 - Egg Appearing Cloud (hit with egg to appear), Mini-Game Bandit (Gather Coins)
B4 - Yoshi Marine, Moving Platform (Balloon Pop Mini-Game)
B5 - Invisible Cloud with 1-Up/! Switch/5 Stars, Mini-Game Bandit (balloon pop)
B6 - Coin Ring, Mini-Game Coin Cannon from Gather Coins, Also generates the Balloon Pop Balloons
B7 - Cloud with a 1-Up bubble in it, Mini-Game Bandit (watermelon)
B8 - Cloud with a Flower inside it, Pot from Minigames that give off infinite melons
B9 - Cloud with a Weird reaction....(kills nearby enemies), Mini-Game Bandit (Balloon toss)
BA - Cloud Falls and makes a staircase (diagonally up left), Changes Object set to cave (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BB - Ditto (straight left), Changes Object set to Plains (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BC - Bandit in a Cloud, Changes Object set to underwater jungle? (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BD - Same as BB, Changes Object set to hookbill's room? (possibly an unused set) (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BE - AN....ANOTHER.....1-UP...., Changes Object Set to Snow (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
BF - Key in a cloud, Changes object set to jungle (such as the one in 3-2) (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C0 - cloud with Star Guys (3) scatter, Changes object set to castle (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C1 - cloud: Star Guys (5) scatter, Changes object set to Flower Garden (not the one from 1-1 but the one from 2-1) (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C2 - Door in a cloud, Changes object set to cave (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C3 - cloud: Triggers area to your right to turn into a small mountain then shrink, Changes Object set to plains (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C4 - cloud: Green Melon, Changes object set to underwater jungle? (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C5 - Cloud: Red Melon, changes object set to hookbill's room? (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C6 - cloud: Blue Melon, changes object set to snow (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C7 - Cloud: 3 Petal Flower, changes object set to jungle (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C8 - Cloud: 5 Petal Flower, changes object set to castle (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
C9 - The Crashing Cloud, Changes object set to flower garden (If it is even, it changes the object set, if it is odd, it changes the color to the object sets set "default")
CA - Baby Bowser's Door!, Extremely Slow Right Auto Scroll
CB - Cloud: Coin, Auto Scroll slow down with right movement
CC - ! switch in a cloud, Wave Auto Scroll Movement
CD - Balloon guy from Bowser's Battle, Auto Scroll Right with a graudual down movement
CE - Fireball from Bowser's Battle (does not work in a normal level), Auto-Scroll Down with a graudual Right movement
CF - Baby Bowser Rock Slide!, Auto-Scroll Up Right
D0 - Pipe (right) that goes to level 1 if no pointer, Auto-Scroll Down Right then straight then up and down
D1 - Ditto but left, Auto Scrolling Down Right
D2 - Big Milde (boss, use with sprite 48), up auto-scrolling
D3 - Milde (splits to 4 medium ones), Horizontal with slow vertical scrolling
D4 - Milde (splits to 4 normal ones), autoscrolling (right)
D5 - Inserts the hills from hookbill's battle, nothing
D6 - Blarrg Platform that takes you across, Yoshi appears on the left of the screen (use with sprite 3F, Y = 0, to make a Salvo the Slime holding a key)
D7 - Kamek comes, makes a speech, and sluggy the unshaven comes and the music slows down, sluggy tries to push you into a block to kill you, gusty generator
D8 - Chomp warning Sign, End Generator: Gusty
D9 - Fishing Lakitu, End Generator: Lakitu
DA - Pot, End Generator: Fuzzy
DB - Thing that can be pounded and gets thinner (seen in 6-8), Nothing
DC - Snowball that can be pushed, Swooper Generator coming from the right
DD - Nothing, Nothing
DE - Ditto, Swooper Generator coming from the left
DF - Weird running thing that yoshi can make into an egg and doesn't hurt yoshi, nothing
E0 - Ditto but flys, hurts yoshi, and can't be made into an egg, nothing
E1 - Puffer Fish, nothing
E2 - Ghost that oozes around then jumps up/falls down depending on X location (you'll reconize this from luigi's mansion), Skeleton Goonie
E3 - Same as E2 but carries a fireball, Nothing
E4 - Cactus Boucing Pokey, end generator: Fire Lakitu
E5 - Cactus Boucing Pokey Cactus, Flying Wiggler Generator
E6 - Gusty!, Nothing
E7 - Bouncey Guys from the first castle (If x = odd then there is 1, if x = even, then there are two), Nipper generator
E8 - Gooney (if Y MOD 4 <> 0 and X is odd, it's a goonie generator from right, even is left), Nothing
E9 - 5 wingless Goonies, Balloon Guy with Cactus Generator
EA - Mini-gusty (vertical), nothing
EB - mini-gusty (horizontal), Balloon Guy with Bomb Generator
EC - Pyroguy (jumps), End generator: Balloon Guy with Bomb
ED - Pyroguy (runs), Riding Balloon Genertor
EE - Flower with petals that fly at yoshi, nothing
EF - Nothing, Nothing
F0 - Weird stationary thing, Lemon Drop Generator
F1 - Bubble Generator thing, End generator: lemon drop
F2 - Stilt Guy (color depends on X), Nothing
F3 - Flipping Shy Guy (color depends on X, becomes a generator if placed in pipe), End Generator: Goony
F4 - Egg/Catus flower (depends on X), fuzzy generator
F5 - Bat Guy, Lone Wingless Skeleton Goonie
F6 - Huffin' Puffin' (parent and children), crash
F7 - Guy that spits bubbles if stepped on, crash
F8 - Pirhana shooter guy that is invincible and aims at yoshi, Game Freezes (music continues)
F9 - Cactus that Monkeys throw and Pirhana shooters shoot, Game freezes but music still plays
FA - Flower, crash
FB - Long Spearguy, crash
FC - Short Spearguy, crash
FD - Karate Guy, crash
FE - Karate Guys' Attack, crash
FF - Poochey!, crash